Yet another crappy DCS thread

  • Sometimes it is the machine.


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  • Fun video:

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  • Less fun.


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  • Forget how to lock up a bad guy after switching to guns but oh well. Switched rounds to include tracers and another go.


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  • On that Dogfight Override switch.


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  • Learn and live.


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  • On that Dogfight Override switch.


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    Dogfight mode stays on with a hat switch. It's the Target Management function that is in question for me.

  • TMS up locks a radar target and TMS down unlocks a target. The F-16I radar doesn't seem to be as responsive in this regard as the F-16C. Maybe it works differently. I'm not sure I understand completely how it works. Need to do some more testing.

  • Did some more testing. Still not sure if I'm doing it right.


    HD still processing.


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  • Man vs machine. ;)


    I enjoy the quick fights but also the more involved missions. Going to set one up to first get through a CAP, then HARM the SAMs, dodge the AAA and CBU the heck outta the ground forces.


    But for now.


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  • Round 1 goes to the bad guys.


    I'll be back.


    After watching that a second time I think I drug my belly on that ridge.


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  • Another go.


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  • The Grim Reapers do some interesting "what if" scenarios.


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  • How does this mic sound to you guys.


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